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Hellion darkest dungeon 2
Hellion darkest dungeon 2












My main setup is with a Ravager Helion at rank 1. Obviously it's not ideal but it's not the end of the world. Winded gets that down to 152% of base damage. Mine has Bloodthirsty and Vicious and the base Ravager bonus, plus maybe a +20% DMG trinket, so even if she's at full HP (no Hellion low HP bonus), it adds up to +85%, meaning she does 185% of base damage. If your DMG bonuses are high enough, Winded doesn't do that much. So you'd have to "let" her get low HP, Revelry to get her HP up a little and destress, then Adrenaline Rush to heal her more, remove the Winded token and BLD on herself, and then go right back to attacking to get herself back to full off of the three turns of Adrenaline Rush. It's a Mastery point that could be going elsewhere, and she'll pretty much be wasting her turn there too.Īdrenaline Rush is worth it, but obviously you have to be seriously damaged.

hellion darkest dungeon 2 hellion darkest dungeon 2

Upgraded Toe to Toe will remove Winded, but it's not necessarily worth it. Yeah, a Hellion as a main Stress healer is probably not a great idea.














Hellion darkest dungeon 2